I have a passion for every stage of the film making process.
I sculpt organic and hard surface models using a combination of Zbrush and Maya.
I build bespoke character and vehicle rigs in Maya; I love building clean rigs using out of the box tools in Maya, but I do often make use of a script or two to speed up the process.
I strive to create believable and powerful performances for characters and vehicles with key-frame animation as well as manipulating motion capture data for realism and speed.
I have a strong eye for composition and truly believe the camera is your most powerful tool for visual storytelling.
Compositing & Editing
I have a passion for compositing and storytelling and love seeing all the pieces of a sequence come together in editing.